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INTERNATIONAL FLAG
FOOTBALL FEDERATION
7 MAN RULES
- No Contact
OVERVIEW:
(1-1) 7 Players per side, less than 5 would result in a forfeit.
You may start with 5 players.
(1-2) Field 80x40 yards First downs by crossing the 20-40-20.
(1-3) Team area-all coaches and players must be between the
20-yard lines.
KICKOFFS:
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Toss choices-receive,
kick, direction or defer.
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All kickoffs must be
from a tee or held. Kickoffs are from the 20 yd. line unless there
is a penalty.
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Both teams kick and
receive from their own 20-yard line. A kick must travel at least
20 yards before
the kicking team can
recover; otherwise the ball is dead at the spot it is downed.
Kickoffs
only to start game and
2nd half and last 2 minutes of the game (onsite kick
off rule).Ball is placed
on 30 yardline after scores.
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Any kickoff that travels
out of bounds is placed on the 35. Touchbacks are placed at the
20.
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An untouched ball that
has traveled over the receiving team's 40 yard line on the fly or
bounce can
be possessed by the
kicking team.
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Receiving team must have
4 players on the 40.
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No passing, except
laterals are allowed on the kickoff.
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During the last two
minutes of the second half only, all free kicks that follow scores
must be returned by R to R’s 20 yard line or further(after all
penalties that occur have been assessed), or K shall receive ball
at the 40 yardline,1st down and the next zone line to
gain.
PUNTING:
(2-1) All punts are declared. Once declared, it costs a timeout to
change this choice. It is a free kick. No fake punts.
Defense must have 4
players on the line. No one may move until the ball is kicked.
Penalty-Illegal procedure: 5 yards.
(2-2) Screen blocking is NOT allowed on punts.
EXTRA POINTS:
(3-1) Extra point option: 2 points if run/pass from the 10 yd.
line or 1 point if run/pass from the 3 yd. line.
(3-2) The captain must tell the referee which extra point option
is desired. Once declared, it costs a timeout to
change this choice.
You may not change the choice after a penalty.
RULES ABOUT THE CLOCK:
(4-1) Game consists of two 18-minute halves with stopped clock
only after scores and in the last 2 minutes of each
half.
(4-2) 25-second play clock is in effect.
(4-3) Two timeouts each half.
(4-4) Half time is 2 minutes.
IN THE LAST 2
MINUTES:
(4-5) Clock will stop on incomplete passes and player going out of
bounds, scores, and change of possession.
(4-6) After a first down, the clock starts on the set of the ball.
TIE GAMES:
(5-1) Tie games are decided by the shoot out method. Each team is
given the ball an equal number of times. Each
team gets 4 downs from
the 10-yard line. Defense may return the ball for a touchdown.
Extra points are attempted.
SPECIAL RULES:
(6-1) Offense must have 5 players on the line of scrimmage.
Penalty: Illegal Formation - 5 yards.
(6-2) The ball is dead when it hits the ground. No fumbles.
(6-3) Receivers must have 2 feet in bounds
(6-4) Only one Forward pass is Permited
(6-5) Offensive player may not dive, except to catch a pass.
(6-6) Offensive player may not hurdle over a defender.
(6-7) No sleeper plays.
(6-8) inadvertent whistles-play is blown dead.
(6-9) OFFENSIVE PLAYERS MUST KEEP THEIR SHIRTS TUCKED IN THEIR
PANTS, OR THE REFEREE
CAN RULE YOU DOWN.
(6-10) Ball spot is determined by where the hips are when player
is deflagged ( not the ball).
(6-11) Failure to have flag belt legally attached prior to the
snap is a 15-yard penalty and repeat the down. *Inverted Flags are
unsportsmanlike foul. 15 yards from previous spot & Loss of Down.
(6-12) Only one lateral per
offensive play. (5 yard penalty from spot of 2nd
lateral, loss of down)
(7-1) No metal cleats.
(7-2) No pockets or belt loops on pants.
(7-3) Supply your own flag belts. Flag-a-Tag “Sonic Belt”
(suction Cup)
(7-4) Must have home/away jerseys.
(7-5) Each team will supply their own ball. No Jr Footballs
(7-6) No arm pads, hands or wrist pads. Soft kneepads may be worn
on knee.
(7-7) Baseball, football or golf gloves may be worn.
(7-8) No caps with extended bills.
(7-9) QB must be a min of 5 yards from the line of scrimmage.
(7-10) Center must snap ball between his legs.
Special Rules:
(10-2) No slapping at the ball, when it is in the ball carrier's
hands. Penalty: Unsportsmanlike conduct: 15 yards and
first down or penalty
can be tacked on to the play.
(10-3) Rusher starts five yard off the line of scrimmage (do not
have to declare) and may rush immediately.
Encroachment occurs if
the defender enters the neutral zone after the center has picked
up the ball to snap it.Only the rusher needs to be 5 yards from
the line of scrimmage. Once ball is handed off or latereled, all
defenders can rush immedatley.
(10-4) The defender cannot use contact to break up a pass. It does
not matter if he/she is going for the ball. Penalty-
Illegal contact: 10
yards and first down.
(10-5) Do not make contact with the passer above his waist under
ANY circumstance. If you hit the ball and the QB,
you will be penalized.
Go for his flag. Penalty-Roughing: 10 yards and first down or
penalty can be tacked on to the play.
(10-6) No defensive holding. This may be a judgment call. If the
defender grabs the offensive player to impede his
progress, (such as
wrapping the arms around a player), they will be penalized. If the
defender is making a legitimate effort to pull the flag, they will
not be penalized. Penalty-10 yards and first down.
(10-7) No tackling. (10 yards + the play). Any tackle within 10
yards of the end zone or in a "last defender" situation,
Officials can judge
the play a touchdown.
(10-8) No pushing ball carrier out of bounds. Penalty-Roughing: 10
yards and first down or tacked on to the end of
the play.
(10-9) If player inadvertently loses the flag belt, one hand touch
prevails.
(10-10) Defense can score on the extra point attempt, 2 points.
(10-11) Defense may dive for the flag.
(10-12) Offense player cannot dive to advance the ball. (10 yard
penalty from the spot)
GUARDING THE FLAG BELT:
(11-1) Runner shall not flag guard by using their hands, arms, or
the ball to deny the opportunity for an opponent to pull the flag
belt. Penalty: 10 yards from the spot of the infraction and loss
of the down. Flag guarding includes:
A) Swinging the hand
or arm over the flag belt to prevent an opponent from deflagging.
B) Placing the ball in
possession over the flag belt to prevent an opponent from
deflagging.
C) Lowering the
shoulders in such a manner that the defender is shielded from the
flag.
D) Holding the flag
belt with the off hand.
PENALTIES:
(12-1) 5-yard penalties include (motion, offside, encroachment,
illegal sleeper)
(12-1A) impeding the rush, loss of down & 5yards
(12-2) 10-yard penalties include most of the other infractions
such as (flag guarding, illegal block, illegal contact,
roughing the passer,
defensive holding) Note: All defensive fouls include first down.
(12-3) 15-yard penalties are for unsportsmanlike conduct.
(12-4) Head Referee can overturn calls by the other officials.
(12-5) Verbal abuse of the officials will not be tolerated. The
player will be ejected from the game and suspended
for two additional
games. If conduct persists from the same team, official has the
right to declare a forfeit. This applies to fans as well.
(12-6) Fighting will not be tolerated.
1) If 2 players get
into a shoving/wrestling match, they will be ejected and removed
from tournament.
2) If punches are
thrown, they will be ejected and removed from tournament.
3) Any players leaving the sideline will be
ejected and team will be removed from tournament.
(12-7) Trash talking, racial or religious remarks will not be
tolerated. Players will be ejected immediately.
(12-8) If any player/coach bumps or assaults a referee, his team
will forfeit all remaining games and all money will
be forfeited.
(12-9) Tournament reserves the right to suspend any player or
team for unsportsmanlike conduct. All money will
be forfeited.
(12-10) No littering on the fields. Excessive littering is grounds
for disqualification from future games. Please pick
up your team’s trash,
so we can use the fields in the future. No alcohol is allowed on
school premises. Sounds like a commercial, but it's against the
law.
(12-11) Please remember that this is a recreational football
tournament. The referees and league will give all their
effort to provide your
team with comparable competition. Most importantly, have fun.
(12-12) Protests - a coach has the right to protest an official's
interpretation of the rules provided that the protest is
made immediately
before the next live ball. A coach may also protest a player's
eligibility. The protest fee is $25.00.
SPORTSMANSHIP:
13-1-Defender must hand flag back to ball carrier.(15 yard
personal foul Penalty)
13-1-Onside Kick Rule- Last 2 Minutes of Game; the receiving team
must return the ball to the 20 or
beyond (unless
Touchback), or the kicking team recieves the ball on the 40.
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